Title

Ongoing games:

noodles Final Fantasy 2 (iPhone)

noodles Deadly Creatures (WII)

belajjal Bayonetta (360)

ricochet Final Fantasy XIII (PS3)

Latest additions:

VVVVVV (PC)

Need for Speed: Shift (PS3)

Battlefield: Bad Company 2 (PC)

Call of Duty: Modern Warfare (PC)

Mass Effect (PC)

Recently completed:

ricochet VVVVVV (PC)

ricochet Super Bomberman (SNES)

ricochet God of War Collection (PS3)

ricochet Megaman X (SNES)

noodles Ghostbusters (PS3)

Latests comments:

noodles Wow, it's really been this long since the site launched? And it's really been this long for the new design to go up?
I blame commercialism, since it's keeping me too busy.
Now, since this little mistake I made launched the redesign too early I guess I'll have to finish the programming as well. Oy vey.


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Resident Evil

by noodles on Thursday, November 19th, 2009 at 14:52 - Comments: 0

Audio; it's more important than you think.

The Resident Evil franchise, know by the more story-based-appropriate title in Japan: "Biohazard", has gone on for over 10 years. The high sales-numbers are not from the launch-weekend, but from different versions that are slowly seeping off the shelves across all the years. While the latest numeral iteration came out this year for the current-gen consoles, I took a trip down video-game-history-lane and in an attempt to explore my recently discovered discomfort with horror-games experienced the Nintendo GameCube-remake of the Sony PlayStation title Resident Evil; on my Wii.

Being one of the original titles from the "survival-horror" genre, I'm guessing that anticipation played a big part of my comfortless relation to the game. I do, however believe that the updated visuals and audio of the remake may have helped my (way too easy) immersion.

You get to play one of two characters, Jill Valentine or Chris Redfield. What character you pick only affects the game slightly, or so I've heard, so I went with the guy for no other reason than him being a guy. Don't get me wrong, I'm not unfamiliar with playing female characters.

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tags: wii resident evil horror playstation gamecube jill valentine chris redfield survival
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Where music has been, games are going.

by noodles on Friday, October 16th, 2009 at 15:59 - Comments: 0

We've all heard the words "They were better before". It usually refers to a band that's been around the general circulation of records for a few years. The theory being that when the band or artist gained the attention of a broader audience the record-company put more production and promotion into the development of further songs from that artist. This usually goes hand-in-hand with the term "sold out", accusing the musicians of chasing the all-might-dollar over "keepin' it real". The latter usually involves scraping by on a day-to-day basis not knowing where the next paycheck is coming from and playing where you're offered, making the artists go to the people, instead of the more popular version of the people going to the audience. To clarify, I'm talking about fans having to pick between not seeing the performance and, not only, coughing up an arm and a leg for tickets, but also to get to the venue, and perhaps even find accommodations near the event. Whereas the other version, known as the "band on a budget"-approach, involves - sometimes metaphorically, sometimes literally - a band living out of their van, going from gig to gig to earn enough money to put gas in the tank and food in their bellies.

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tags: resident evil music industry zombie korn video games
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Horror is more than limited clips and med-kits

by noodles on Thursday, February 5th, 2009 at 09:25 - Comments: 0

Ever since I made a discovery about myself, that I was disturbed by a horror-game, when I played DOOM 3 my metaphorical panties have been in a metaphorical bunch.

I really did not see it coming, that a game would actually scare me and leave me with anxiety, but that game really pulled it off. Since then I've been really hesitant about when Dead Space will come up for a play-through.
And it's not like I've never experienced the horror-genre before. Yes, I jump when I'm supposed to when we reach the calm-and-silent-then-something-not-very-surprising-pops-out-and-the-music-jolts-with-a-high-pitch-sound-scene of the movie, and even if the film Quarantine might really have scared me while in my seat, I've never been left with an uneasy feeling or anxiety when the experience is over. Although, I'll admit that the latest encounter with horror when it comes to video games is picking up the controller for Eternal Darkness when my girlfriend got stuck or couldn't defeat a boss on her own. But I've never been affected like this before, and it bothers me.

To see if this was just a one-time-thing or something similar, and to place myself under my self-evaluation-microscope, I've added the Resident Evil series to my checklist, along with Silent Hill 2.

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tags: doom 3 resident evil silent hill horror